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Beta64 - Breath of the Wild [NO SPOILERS]

Duration: 35:47Views: 4.6MLikes: 69.3KDate Created: Mar, 2017

Channel: Beta64

Category: Gaming

Tags: previewnintendolet’s playnintendo everythinglinknintendo switchnxalienswitchmotorcyclezelda hd experiencewii umiyamototlozlozreviewskyward swordscrappedcleffernotesfemalebetaearlyaonumadevelopmentthe legend of zeldazelda dungeone3 2016zelda warsbeta 64e3 2014footagee3 2011wind waker hdbeta64guitardelaygame awards 2014the game awardsinvasionbreath of the wildzeldathe legend of zelda invasioninterviewbotwgameplayufo

Description: It took roughly 4 years of development and 2 additional years of planning, but it’s finally here: The Legend of Zelda: Breath of the Wild. And on this episode of Beta64, we’re going to learn where the idea originated from, find differences in early footage, and figure out why the game was delayed so much. Also, there's those scrapped spaceships, motorcycles, and electric guitars. Those were a thing. Enjoy! Link to skip story spoilers: youtu.be/iTg1bV2vks8?t=1390 Big thank you to Nintendo Everything and Zelda Dungeon for helping me confirm some differences in early footage! Be sure to check out their sites, okay? nintendoeverything.com (Bunch of Nintendo news and reviews) zeldadungeon.net (Zelda news, walkthroughs, guides, podcasts, and more) Also, thanks to ClefferNotes for the background music in this video! His fanmade tracks are super well made. Be sure to check out his videos. youtube.com/user/ClefferNotes Sources: nintendo.co.jp/ir/pdf/2016/160427_4e.pdf zeldawiki.org/The_Legend_of_Zelda:_Breath_of_the_Wild#Development en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild zeldainformer.com/gamepad-features-for-breath-of-the-wild-rejected-due-to-disrupting-gameplay kotaku.com/the-makers-of-zelda-on-why-their-games-are-usually-late-1782514185?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow time.com/4369527/zelda-breath-wild-open-world/?utm_source=dlvr.it&utm_medium=twitter ign.com/articles/2016/06/14/e3-2016-the-legend-of-zelda-breath-of-the-wild-hands-on-preview?page=1 gameinformer.com/games/the_legend_of_zelda_breath_of_the_wild/b/wii_u/archive/2016/06/24/eiji-aonouma-on-zeldas-new-look-and-why-nintendo-wasnt-inspired-by-skyrim.aspx gamespot.com/articles/why-zelda-breath-of-the-wild-wont-have-a-female-he/1100-6440862 ign.com/articles/2016/06/17/e3-2016-why-zelda-breath-of-the-wild-is-coming-to-wii-u-and-nx gamespresso.com/2016/07/breath-wilds-delays-partly-due-poor-management-eiji-anouma gamespresso.com/2016/07/nintendo-zelda-breath-wild gamespresso.com/2016/07/eiji-anouma-points-zelda-consistently-remains-unique arcadegirl64.wordpress.com/2016/11/14/rumor-breath-of-the-wild-will-not-be-released-in-march eurogamer.net/articles/2016-11-15-zelda-breath-of-the-wild-will-miss-nintendo-switch-launch twitter.com/LaurakBuzz?ref_src=twsrc%5Etfw eurogamer.net/articles/2017-01-18-zelda-breath-of-the-wild-boss-eiji-aonuma-on-the-large-extra-burden-of-moving-to-nintendo-switch nintendoeverything.com/aonuma-on-zelda-breath-of-the-wild-development-shrines-art-style-more nintendoeverything.com/aonuma-on-zelda-breath-of-the-wild-scrapped-gamepad-plans-switch-development-more nintendoeverything.com/aonuma-on-zelda-breath-of-the-wild-full-gamekult-interview-translation nintendoeverything.com/aonuma-zelda-breath-of-the-wilds-e3-2014-trailer-became-the-basis-for-the-whole-game nintendoeverything.com/nintendo-shows-early-concepts-and-designs-for-zelda-breath-of-the-wild nintendoeverything.com/nintendo-made-a-2d-prototype-to-test-out-ideas-for-zelda-breath-of-the-wild youtu.be/y9uYCU8jFiU (Zelda HD Experience E3 2011) youtu.be/fIyU8-XTTLc (Wii U Nintendo Direct) youtu.be/vga0QYSOuIc (E3 2014 trailer) youtu.be/kXnTYsHOd5E (The Game Awards 2014 footage) facebook.com/LegendofZelda/videos/866919960035802 (Aonuma Announcing Delay) youtu.be/VF3AnGHbG6s (November 2015 Nintendo Direct) youtu.be/Da5i_bLRaMo (Footage of first E3 2016 demo) youtu.be/wrFqFQobdN8 (GDC 2017 footage of 2D BOTW)

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